Real programmers ...
Don’t write specs. Users should be grateful for whatever they get. The are lucky to get any program at all.
Don’t comment their code. If it was hard to write, it should be hard to understand and even harder to modify.
Don’t read manuals. Reliance on a reference is a hallmark of the novice and the coward.
For a long time it puzzled me how something so expensive, so leading edge, could be so useless, and then it occurred to me that a computer is a stupid machine with the ability to do incredibly smart things, while computer programmers are smart people with the ability to do incredibly stupid things. They are, in short, a perfect match.
A programmer is a person who passes as an exacting expert on the basis of being able to turn out, after innumerable punching, an infinite series of incomprehensive answers calculated with micrometric precisions from vague assumptions based on debatable figures taken from inconclusive documents and carried out on instruments of problematical accuracy by persons of dubious reliability and questionable mentality for the avowed purpose of annoying and confounding a hopelessly defenseless department that was unfortunate enough to ask for the information in the first place.
The psychological profile [of a programmer] is mostly the ability to shift levels of abstraction, from low level to high level. To see something in the small and to see something in the large. When you're writing a program, you're saying, "Add one to the counter," but you know why you're adding one to the counter. You can step back and see a picture of the way a process is moving. Computer scientists see things simultaneously at the low level and the high level.
C++ is a horrible language. It’s made more horrible by the fact that a lot of substandard programmers use it, to the point where it’s much much easier to generate total and utter crap with it. Quite frankly, even if the choice of C were to do *nothing* but keep the C++ programmers out, that in itself would be a huge reason to use C.
The beginning of wisdom for a programmer is to recognize the difference between getting his program to work and getting it right. A program which does not work is undoubtedly wrong; but a program which does work is not necessarily right. It may still be wrong because it is hard to understand; or because it is hard to maintain as the problem requirements change; or because its structure is different from the structure of the problem; or because we cannot be sure that it does indeed work
The difference between a tolerable programmer and a great programmer is not how many programming languages they know, and it’s not whether they prefer Python or Java. It’s whether they can communicate their ideas. By persuading other people, they get leverage. By writing clear comments and technical specs, they let other programmers understand their code, which means other programmers can use and work with their code instead of rewriting it. Absent this, their code is worthless. By writing clear technical documentation for end users, they allow people to figure out what their code is supposed to do, which is the only way those users can see the value in their code. There’s a lot of wonderful, useful code buried on sourceforge somewhere that nobody uses because it was created by programmers who don’t write very well (or don’t write at all), and so nobody knows what they’ve done and their brilliant code languishes.
I won’t hire a programmer unless they can write, and write well, in English. If you can write, wherever you get hired, you’ll soon find that you’re getting asked to write the specifications and that means you’re already leveraging your influence and getting noticed by management.